AI Insights · Timothy · April 2024
Top 5 Superhero Games on iOS in Spain: Q1 2024
An overview of the performance of the top 5 superhero games on iOS in Spain during the first quarter of 2024, based on downloads, revenue, and active users.
During the first quarter of 2024, the top 5 superhero games on iOS in Spain displayed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared.
ONE PUNCH MAN: WORLD by A PLUS JAPAN Inc. saw a significant spike in weekly downloads at the start of the quarter, peaking at around 14.7K in the week of January 29. However, downloads declined steadily to 103 by the end of March. The weekly revenue also followed a downward trajectory, starting at approximately $3.3K and dropping to $256 by the last week of March.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. had a robust start with weekly revenue hitting $26.9K in the first week of January. Revenue fluctuated throughout the quarter, peaking again at $29.7K in mid-February before settling at $6K by the end of March. Weekly downloads remained relatively stable, with a slight increase from 609 to 695 throughout the quarter. Active users started at around 12.9K and saw minor fluctuations, eventually decreasing to 10.2K by the end of March.
Marvel Contest of Champions by Kabam Games, Inc. experienced a varied revenue trend, starting at $8K in early January and fluctuating throughout the quarter, peaking at $7.2K in mid-February and ending at $3.7K in the final week of March. Downloads started at 941 and showed a gradual decline, ending at 673. Active users began at 3.2K, dipped slightly mid-quarter, and rebounded to 2.9K by the end of March.
Invincible: Guarding the Globe by Ubisoft, released in mid-February, showed promising trends. Weekly revenue started at $407 and increased to $911 by the first week of March, ending at $470 in the last week of March. Downloads also showed a strong start with 2.6K in the release week, tapering off to 187 by the end of March. Active users increased marginally from 1.5K to 1.2K over the same period.
Super Fighter 3: Open City by Starplay Games had a modest performance with weekly downloads ranging between 198 and 732 over the quarter. Revenue was negligible throughout the quarter, with a minor spike to $10 in the last week of March. Active users started at 1.6K and fluctuated slightly, ending at 1.8K.
This data, sourced from Sensor Tower, highlights the dynamic nature of the superhero game market on iOS in Spain. For more in-depth insights and trends, visit Sensor Tower.